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BIO

Personal Profile

Photo by Heather Rappard

About Me

Sound Designer & Audio Engineer (TV, Film & Video Games)
Julie Reich (Toronto, ON) is a Sound Designer and Audio Engineer with a Postgraduate Degree in Sound Design and Production from George Brown College. Julie is passionate about Foley and SFX and specializes in Film, Television and Video Game Audio. She completed an internship at Eggplant Picture and Sound, with editing and Foley roles on numerous feature films. Soon thereafter she was hired by TA2 Sound & Music Recording Voice Over and doing SFX edit and premix for many commercials and Audio Books. Next,  she was hired by POP Sound as Audio Engineer for SFX and Music Edit on weekly animated Children's Programs. She has worked freelance, most recently for Vapor Music doing SFX Edit for a CIBC commercial. She is proficient in an array of software such as Pro Tools, iZotope, FabFilter,  Adobe Premiere Suite, FMOD and Unity. Some other projects include Editor and Original Score Composer for The Trappist Symphony (2020), produced by the Expanses’ Kenn Fisher. For Omiwatari (Dir Zeesy Powers, 2021), a Canada Council funded documentary, she was Sound Designer, Editor, Voice Over Recordist, Mixer and Original Score Composer. As Lead Sound Designer, Ghosts Of Camp Picton (2020) was nominated  for an Innovation Award by the Tourism Industry Association of Ontario.She is currently pursuing  audio post-production work in Sound Design for Film, Television and Video Games.

 

As an audio engineer  I can handle all your audio recording needs whether it be Foley, ADR, or music.  As an Audio Editor, I can edit Dialogue, SFX & Ambiences, Foley, and Music. As a Sound Designer, I  specialize in custom building sounds from scratch to enhance and support the narrative. As a mixer, I can ensure your audio is pristine and adheres to broadcast and streaming standards. I can create custom sounds for video games, with experience using Reaper, FMOD and Unity. I have been an artist specializing in sound for the last 10 years, from my early days as a sound artist and a musician, to current day Sound Designer for Television, Film and Video Games. 

Education

2020-2021

George Brown College

 

PostGraduate Degree in Sound Design and Production for Television, Film and Video Games

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